Unlock the Secrets of Anthem’s Sunken Cell Stronghold - Discover the Hidden Techniques Now!

Are you looking for a new challenge in Anthem? Look no further because Sunken Cell Stronghold is here to provide you with a new level of excitement! But what do you need to know about this stronghold and what are the secrets that can help you complete it with ease? Here’s a guide to unlocking the secrets of Anthem’s Sunken Cell Stronghold.

Overview of Sunken Cell Stronghold

Sunken Cell Stronghold is a popular mission in the Anthem game where players are assigned to retrieve the dangerous object called the “Manifold,” which is believed to unlock a powerful weapon. Players will have to traverse through various puzzles and fight dangerous enemies to retrieve the Manifold. This stronghold is a challenging mission and is not for the faint of heart, but with the right techniques and strategies, players can defeat the stronghold with ease.

How to Unlock Sunken Cell Stronghold

To unlock this stronghold, you first need to complete the “Incursion” quest. This quest is available once you’ve completed your initial story missions up until you reach level 26. Once you complete the Incursion, you’ll be rewarded with an invite to the Sunken Cell stronghold.

Tips and Strategies

Now that you know how to unlock the stronghold, let’s dive into the meat of this guide. Here are some tips and strategies to help you to complete the stronghold with ease:

1. Make Sure Your Loadout is Prepared

One of the essential things to do when preparing for a stronghold is to ensure that your loadout is up to par. Make sure you have weapons with high DPS and abilities that complement your playstyle. You’ll also want to take into account the types of enemies you’ll be facing. Some enemies are resistant to fire, while others might be immune to certain types of status effects.

2. Keep Your Eyes Peeled for Switches

The Sunken Cell Stronghold is full of various puzzles that require you to activate switches to progress. Some switches might not be immediately obvious, so keep your eyes peeled for any switches that can be activated by a quick shot. Other switches require coordination with your team members to simultaneously activate them, so communication is key.

3. Fight Smart

One of the critical things to keep in mind when battling enemies in the Sunken Cell stronghold is to fight smart. Take note of enemy weaknesses and exploit them. Don’t be afraid to use cover to avoid damage, and remember that teamwork is crucial in defeating some of the stronghold’s more challenging enemies.

4. Use Your Ultimate Abilities Wisely

Your ultimate abilities can be the difference between victory and defeat in the Sunken Cell stronghold. Try to coordinate with your team members and use your ultimate abilities wisely. They can come in handy during boss battles or when you find yourself in a tight spot.

5. Stay Alert

Finally, it’s essential to stay alert throughout the stronghold. Keep an eye out for enemies that might be lurking behind corners or spawning from unexpected locations. Make sure to communicate with your team members, and don’t be afraid to fall back if you’re overwhelmed.

Conclusion

The Sunken Cell Stronghold is an exciting mission that provides a new level of challenge for Anthem players. With the right techniques and strategies, players can complete the stronghold with ease. Make sure to prepare your loadout, keep your eyes peeled for switches, fight smart, use your ultimate abilities wisely, and stay alert. Follow these tips, and you’ll be on your way to unlocking the secrets of Anthem’s Sunken Cell Stronghold.

Anthem gets a fresh new patch with tons of fixe and some new feature worth to check. The patch adds brand new Sunken Cell stronghold, the update is live so to unlock Sunken Cell stronghold run the update and launch the game. There is one condition to play this, you have to complete the main story. More details is listed below. The patch size is approx 2GB for PS4, it also adds some new ways for players to select contracts. They can now select contracts from the start of expedition screen, instead of visiting contract boards in Fort Tarsis.

Another ability allows players to start the new mission from the end of expedition screen without returning to their base Fort Tarsis or Launch Bay. The patch also adds access to Forge during missions, strongholds, and Freeplay. With some fresh new features, there are enhancements and bug fixes you can check below.

Anthem Patch 1.10 New Features:

  • The Sunken Cell stronghold is now available to all players who have completed the main story (critical path).
  • Added the ability to select contracts from the start of expedition screen rather than going to the individual contract boards in Fort Tarsis or in the Launch Bay.
  • Added the ability to launch a new mission from the end of expedition screen without having to return to Fort Tarsis or the Launch Bay.
  • Added the ability to access the Forge during Missions, Strongholds and Freeplay. You can now change your gear without having to return to Fort Tarsis or the Launch Bay!

General Notes

Added additional cortex entries to explain combo, detonator, and primer abilities. Added new Universal Masterwork Components

  • Extended Sniper Magazine: Adds specialized storage for enhanced sniper rifle ammunition. Increases damage by 30% of base damage. Increases maximum magazine size of sniper rifles by a large amount.
  • Rapid Hollow Points: Adds specialized ammo storage for machine pistols and autocannons. Increases damage by 30%. Increases weak point damage of machine pistols and autocannons.
  • Extended Special Arms Magazine: Adds specialized ammo storage for heavy pistols and grenade launchers. Increases damage by 30%. Increases maximum magazine size of heavy pistols and grenade launchers by a large amount.

Added primer/detonator icons in the cortex next to gear entries.

Fixed a bug where “Legendary Freelancer” Javelin challenge objectives weren’t completing correctly in the challenge journal.

Resolved an issue where players were being kicked back to Fort Tarsis when loading into quickplay missions.

Fixed a problem where the “Arcanist Loyalty 3″ trophy could not granted on Playstation 4. Fixed an issue where notifications for challenges were not appearing correctly. Resolved an issue where after respawning, you could be downed again prior to re-loading back in fully.

Added STT (Speech-to-Text) and TTS (Text-to-Speech) on all platforms.

GAMEPLAY BALANCE ADJUSTMENTS

Masterwork Weapons

  • Retaliation of Garretus – Trajector Machine Pistol: Increased bonus from 200% to 400%
  • Rolling Carnage – Vengeance Shotgun: Increased bonus from 50% stacking 3 times, to 83.33% stacking 3 times.
  • The Last Stand – Mauler Autocannon: Increased bonus from 200% to 225%
  • Fist of Stral – Cloudburst Autocannon: Increased bonus from 10% stacking 10 times, to 16% stacking 10 times.
  • Unending Battle – Fulcrum Machine Pistol: Increased bonus from 110% to 135%
  • Death From Above – Guardian Marksman Rifle: Increased bonus from 65% to 235%
  • Wyvern Blitz – Deadeye Sniper Rifle: Increased bonus from 40% to 185

Masterwork Gear

Colossus:

  • Final Judgment – HE Mortar: Increased bonus from 35% to 55%
  • Fist of the Crucible – Flamethrower: Increased bonus from 12% *10 to 24% *10

Interceptor

  • Serpent’s Veil – Venom Bomb: Increased bonus from 100% to 202.5%
  • Ruthless Stalker – Searching Glaive: Increased bonus from 60% to 110%
  • Bitter Harvest – Cluster Mine: Increased bonus from 60% to 110%

Ranger

  • Cold Blooded – Frost Grenade: Increased bonus from 235% to 270%
  • Avenger’s Boon – Pulse Blast: Increased bonus from 210 % to 220%

Storm

  • Ponder Infinity – Lightning Strike: Increased bonus from 60% to 165%
  • Chaotic Rime – Frost Shards: Increased bonus from 125% to 250%

Gear

  • Friendly player projectiles should now be able to pass through Javelins in your squad.
  • Colossus’ Firewall Mortar should now more reliably spawn the Firewall effect when directly hitting enemies, sloped surfaces, or next to walls.

Status Effects / Combos

  • Delay between when players and creatures are frozen and when the visual effect is applied has been reduced to improve readability of the status effect.
  • If a player applies a status effect that already exists on a target, but the new status effect has a higher damage than the existing one, the damage will now scale to that higher value.
  • Players who prime targets for combos will now also see the “Combo” text when detonated by another player.
  • Increased the damage of the Electric status effect when applied to creatures.

For more details on Bug Fixes please visit the following link – Anthem Patch 1.10 Bug Fixes log